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Abbreviation : EGM
Long Form : electronic gaming machine
No. Year Title Co-occurring Abbreviation
2017 A meta-regression analysis of 41 Australian problem gambling prevalence estimates and their relationship to total spending on electronic gaming machines. EGMs
2017 Electronic Gaming Machine (EGM) Environments: Market Segments and Risk. ---
2017 Gender by Preferred Gambling Activity in Treatment Seeking Problem Gamblers: A Comparison of Subgroup Characteristics and Treatment Outcomes. ---
2017 Measuring the slot machine zone with attentional dual tasks and respiratory sinus arrhythmia. RSA
2016 Consumer Perspectives on Gambling Harm Minimisation Measures in an Australian Jurisdiction. ATMs
2016 Jackpot Structural Features: Rollover Effect and Goal-Gradient Effect in EGM Gambling. ---
2016 Problem Gambling Family Impacts: Development of the Problem Gambling Family Impact Scale. PG-FIM
2015 EGM Jackpots and Player Behaviour: An In-venue Shadowing Study. PGSI
2015 Electronic gaming machines and gambling disorder: A cross-cultural comparison between treatment-seeking subjects from Brazil and the United States. GD
10  2015 Jackpot Expiry: An Experimental Investigation of a New EGM Player-Protection Feature. ---
11  2015 Reward and punishment hyposensitivity in problem gamblers: A study of event-related potentials using a principal components analysis. ERP, FRN, FRP, HCs, PCA, PGs
12  2014 Gambling expenditure predicts harm: evidence from a venue-level study. ---
13  2014 Prize level and debt size: impact on gambling behaviour. ---
14  2013 Can event-related potentials serve as neural markers for wins, losses, and near-wins in a gambling task? A principal components analysis. ERP, FRN, PCA
15  2013 Facilitating responsible gambling: the relative effectiveness of education-based animation and monetary limit setting pop-up messages among electronic gaming machine players. ---
16  2013 The impact of jackpots on EGM gambling behavior: a review. ---
17  2012 A focus group study of predictors of relapse in electronic gaming machine problem gambling, part 2: factors that 'pull' the gambler away from relapse. PG
18  2012 Illusory control, gambling, and video gaming: an investigation of regular gamblers and video game players. ---
19  2012 Psychological vulnerability and problem gambling: an application of Durand Jacobs' general theory of addictions to electronic gaming machine playing in Australia. ---
20  2012 Tempo in electronic gaming machines affects behavior among at-risk gamblers. BOI
21  2012 The relationship between alcohol consumption, gambling behaviour and problem gambling during a single visit to a gambling venue. TAB
22  2011 Audience influence on EGM gambling: the protective effects of having others watch you play. ---
23  2011 Gaming machine addiction: the role of avoidance, accessibility and social support. ---
24  2011 The social contagion of gambling: how venue size contributes to player losses. ---
25  2010 Never smile at a crocodile: betting on electronic gaming machines is intensified by reptile-induced arousal. ---
26  2009 Consequences of winning: the role of gambling outcomes in the development of irrational beliefs. ---
27  2008 Harm Reduction and electronic gambling machines: does this pair make a happy couple or is divorce foreseen? HR
28  2008 Problem gambling and the circumstances facing older people : a study of gaming machine players aged 60+ in licensed clubs. ---
29  2008 The effect of smoke-free policies on electronic gaming machine expenditure in Victoria, Australia. ---
30  2007 Full of sound and fury, signifying something: the impact of autonomic arousal on EGM gambling. GSR
31  2004 Comparing factor analysis and the Rasch model for ordered response categories: an investigation of the scale of gambling choices. ---
32  2004 Superstitious beliefs in gambling among problem and non-problem gamblers: preliminary data. ---
33  1999 Alcohol Consumption and Self-Control of Gambling Behaviour. ---