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Abbreviation : EGMs
Long Form : electronic gaming machines
No. Year Title Co-occurring Abbreviation
2020 Do EGMs have a Stronger Association with Problem Gambling than Racing and Casino Table Games? Evidence from a Decade of Australian Prevalence Studies. ---
2020 Dopaminergic signaling of uncertainty and the aetiology of gambling addiction. ---
2020 Proximal and Distal Risk Factors for Gambling Problems Specifically Associated with Electronic Gaming Machines. ---
2020 Return-to-Player Percentage in Gaming Machines: Impact of Informative Materials on Player Understanding. ---
2020 The association of cognitive distortions and the type of gambling in problematic and disordered gambling. CI, COR, GBQ
2019 'Everyone knows grandma'. Pathways to gambling venues in regional Australia. ---
2019 A descriptive study of gambling practices and problem gambling among internal migrants in Muse, Northern Shan, Myanmar. ---
2019 Effects of bet size and multi-line play on immersion and respiratory sinus arrhythmia during electronic gaming machine use. RSA
2019 Evaluating changes in electronic gambling machine policy on user losses in an Australian jurisdiction. ---
10  2019 Increased motor impulsivity in a rat gambling task during chronic ropinirole treatment: potentiation by win-paired audiovisual cues. iGD
11  2019 Isolating the impact of specific gambling activities and modes on problem gambling and psychological distress in internet gamblers. ---
12  2019 Making EGMs Accountable: Can an Informative and Dynamic Interface Help Players Self-regulate? ---
13  2019 Mobile EGM Games: Evidence That Simulated Games Encourage Real-Money Gambling. ---
14  2019 Play dynamics on electronic gaming machines: A conceptual review. ---
15  2019 The density of electronic gambling machines and area-level socioeconomic status in Finland: a country with a legal monopoly on gambling and a decentralised system of EGMs. SES
16  2018 A national public health programme on gambling policy development in New Zealand: insights from a process evaluation. ---
17  2018 A Pilot Evaluation of a Tutorial to Teach Clients and Clinicians About Gambling Game Design. ---
18  2018 An Initial Investigation of Individual Rate-of-Play Preferences and Associations with EGM Gambling Behavior. ---
19  2018 Attitudes towards community gambling venues and support for regulatory reform: an online panel study of residents in New South Wales, Australia. ---
20  2018 From problem people to addictive products: a qualitative study on rethinking gambling policy from the perspective of lived experience. ---
21  2018 Gambling Participation, Expenditure and Risk of Harm in Australia, 1997-1998 and 2010-2011. ---
22  2018 The age-related positivity effect in electronic gambling. SCR
23  2018 The Relationship Between Exclusions from Gambling Arcades and Accessibility: Evidence from a Newly Introduced Exclusion Program in Hesse, Germany. ---
24  2018 Trends in gambling participation and gambling severity among Finnish men and women: cross-sectional population surveys in 2007, 2010 and 2015. ---
25  2018 Women's gambling behaviour, product preferences, and perceptions of product harm: differences by age and gambling risk status. ---
26  2017 A meta-regression analysis of 41 Australian problem gambling prevalence estimates and their relationship to total spending on electronic gaming machines. EGM
27  2017 Children's attitudes towards Electronic Gambling Machines: an exploratory qualitative study of children who attend community clubs. ---
28  2017 Public attitudes towards gambling product harm and harm reduction strategies: an online study of 16-88year olds in Victoria, Australia. PGSI
29  2016 Gambling and gambling policy in Norway--an exceptional case. ---
30  2016 Hierarchy of Gambling Choices: A Framework for Examining EGM Gambling Environment Preferences. HGC
31  2016 Risk Factors for Gambling Problems: An Analysis by Gender. ---
32  2015 Gamble While You Gamble: Electronic Games in Ontario Charitable Gaming Centres. ---
33  2015 Gambling in the Czech Republic. ---
34  2014 The gambling behavior of indigenous Australians. ---
35  2013 Gambling revenues as a public administration issue: electronic gaming machines in Victoria. ---
36  2013 Shifts in reinforcement signalling while playing slot-machines as a function of prior experience and impulsivity. ---
37  2013 Shifts in reinforcement signalling while playing slot-machines as a function of prior experience and impulsivity. ---
38  2011 Gambling on electronic gaming machines is an escape from negative self reflection. ---
39  2010 Capturing SCL and HR changes to win and loss events during gambling on electronic machines. ---
40  2010 Gambling motivations, money-limiting strategies, and precommitment preferences of problem versus non-problem gamblers. ---
41  2010 Impact of mode of display and message content of responsible gambling signs for electronic gaming machines on regular gamblers. ---
42  2009 Electronic gaming machine gambling: measuring motivation. ---
43  2004 Differences between problem and nonproblem gamblers in subjective arousal and affective valence amongst electronic gaming machine players. ---
44  2003 Impaired control over gambling in gaming machine and off-course gamblers. TAB
45  2002 The evolving market structures of gambling: case studies modelling the socioeconomic assignment of gaming machines in Melbourne and Sydney, Australia. ---